Here is a fun deck I ran back when Lorwyn and 10th were in Standard. It abuses tribal goblins all over the place and was extremely fun to pilot. Nestled within it's shell was also an infinite combo which is not needed to get a win but nice when it happened. I think my land base is off from what it was but that was a long time ago and im rebuilding from memory. There are probably better cards nowadays to run this in if I was going to build it today.
So here is the breakdown of what the deck does. It abuses tribal synergy for repeatable shenanigans. Not only can
Boggart Harbinger hunt up goblins you need, but it can also go get your burn and removal because
Nameless Inversion,
Tarfire and
Fodder Launch can also be tutored up by the harbinger. You can also tutor up
Boggart Shenanigans which is amazing once this deck comes online. The creatures are great ramp up to your win con as well.
Festering Goblin and
Mogg Fanatic can sometimes 2 for 1 your opponent's early drops. Or can gang block and/or kill even bigger threats as their trigger and sacrifice resolve. The
Nantuko Husk is there as both a sac outlet and finisher. With the amount of burn and removal, many times there will be an empty field for the husk to swing with impunity. The
Siege-Gang Commander is another great source of damage. The
Warren Pilferers are graveyard recovery, And then there is
Wort, Boggart Auntie. She will let you get any goblin card out of the yard including your tribal cards! So besides recovering any of your goblin creatures she can also let you get back your
Tarfire,
Nameless Inversion and
Fodder Launch cards. So pretty solid plan to win but there is more. Now for the infinite combo in the deck
Deathrender
+
Enduring Renewal
and a useful sac outlet like
Nantuko Husk. With these 2 cards in play, you stack the triggers whenever you sac a creature or one of them dies while equipped with
Deathrender so that
Enduring Renewal puts the creature in your hand before the
Deathrender trigger has you put one from your hand into play. This lets you do the following:Plus
Mogg Fanatic give you infinite point by point targetable damage.
Plus
Festering Goblin gives endless -1/-1 to target creatures.
Plus
Siege-Gang Commander gives you infinite goblins.
Plus
Boggart Harbinger tutors up every goblin creature and tribal card out of your library.
Plus
Warren Pilferers gets all your goblin cards out of your graveyard and into your hand. So that means infinite +2/+2 for the
Nantuko Husk and if it was a fanatic or festering, there will not be blockers on the field. Or if you tutored up and played
Boggart Shenanigans before comboing off, as long as the creature you use is a goblin, a side effect of you going infinite recursion is killing any number of players.