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Bolas the Oppressor (V2)

Oathbreaker UBR (Grixis)

Aqveteig


Maybeboard

Creature (1)

Enchantment (1)


Oathbreaker deck to be played in Archenemy.

This is the Archenemy deck of the set. The goal is to have this deck strong enough to play 1 vs 3 with the help of the schemes from Archenemy Nicol Bolas. It also need to not be overpoweringly so, the other three need to stand a chance. We use Deliver Unto Evil as our signature spell for powerful graveyard recursion. Contrary to the allied decks, this one uses effects that apply to evey opponents at once. Out of the archenemy set, this deck is built as a standard Oathbreaker deck.

The main strategy is to play destruction and sacrifice spells to control the board. We can deal with creatures and planeswalker, a little with artifacts. This allows us to temporise until Bolas hits the battlefield and we start threatening hands directly. Then we create accumulated value using proliferate on our many permanents that can get counters. We also have Sangromancer and Harvester of Souls to gain value from slaying enemy creatures.

Late game, our graveyard is a second hand with Deliver Unto Evil . Which we can cast up to 3 times for a reasonable cost. While it is a value strategy and the deck isn't built to fill the graveyard and get things back. Simply getting back 3-4 removal spells is incredebly potent.

Then, we have our proliferate engine that enable big mana with Everflowing Chalice and Astral Cornucopia Wich more or less allows to play the signature spell enough times that destruction of our side of the board hardly matters.

Archenemy schemes: https://scryfall.com/sets/oe01

Archenemy play set:



Add-on 3vs5:

Slight change to the format for an epic "War of the Spark". The archenemy (A) will have two lieutenants (L) and they will face 5 players (P). The "x" represent an empty space. Placement is as follow:
L-x-A-x-L
P-P-P-P-P
The only rule change is that you creatures can only attack or block for adjacent players. As players die, the next player alive is considered adjacent. Schemes, abilities, or anything but attacks can be used on any player. For instance, the player completely on the left cannot attack the archenemy and cannot block for the player in the middle. in the same vein, the left lieutenant cannot block creatures attacking the archenemy until the player in the middle left is dead.
The archenemy stays at 40 life, lieutenants only have 20. The players choose how they want to sit once the lieutenant are in place.

The Lieutenant decks:

The additional player decks:

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Date added 5 years
Last updated 3 years
Legality

This deck is Oathbreaker legal.

Rarity (main - side)

2 - 0 Mythic Rares

27 - 0 Rares

18 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 3.02
Tokens City's Blessing, Energy Reserve, Squid 1/1 U, Zombie 2/2 B
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