Werewolves with not so much casting involved.

Before Ulrich and after werewolves where released in Innistrad, i began my quest to create a formidable werewolf tribal deck. I wanted to keep it just Gruul colors, although i've tried using Jund colors to utilize hand and mana control, it just didn't sit well with me. I've recently seen a Naya version and was impressed as (though i do not recall the author of such deck) it brought in human flavor and combination.

So here is what i've created. This deck is designed to minimize my opponent's ability to cast multiple spells and force them to deal with such threats while granting myself the ability to bring creatures on the field without casting a spell.

For example, if i have Price of Glory on the field, i hope to have my non-lands to produce artifacts instead; or use Quicksilver Amulet or Belbe's Portal to drop creatures in without casting a spell.

If you have any suggestions, please feel free to post, thanks.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

36 - 0 Rares

29 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.46
Tokens Beast 3/3 G, Eldrazi Horror 3/2 C, Eldrazi Scion 1/1 C, Emblem Arlinn, Embraced by the Moon, Emblem Domri Rade, Human 2/2 G, Wolf 2/2 G
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