Adding white and black to the UR list I've already made without making the deck a generic artifacts list. The goal is still playing a thopter tribal deck. Now that I have four colors available, I can also see if energy counters are viable for commander play to me.

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I'm not very happy with the deck. It has moments where it performs incredibly well, but there are a lot of games where it's frustrating beyond belief. Breya seems OK on paper and if I were to drop the Thopter theme, I'm sure I could engineer a way to make her abilities hurt my boardstate a lot less (saccing two artifacts is almost impossible to come back from unless I have both Thopters). It seems in those cases, the deck always plays catch-up to the opponents. That this artifact deck plays very little artifacts is also decidedly less novel after the first couple of weeks now.

So since the only way for the deck to grow more competetive seems to be to lose the theme, I'm shelving it in favor of a different, more focused (as in "three or less colors") commander with an artifact theme. There's space for me to explore and I'm intrigued by it, but Breya can only become a worse deck, creatively speaking.

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Revision 9 See all

(4 years ago)

Date added 7 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

46 - 0 Rares

26 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.48
Tokens 2/2 N Creature Pincher, Construct 1/1 C Token w/ Defender, Copy Clone, Emblem Tezzeret the Schemer, Energy Reserve, Etherium Cell, Phyrexian Germ 0/0 B, Servo 1/1 C, Thopter 1/1 C, Thopter 1/1 U
Folders Retired
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