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Brotherhood of the Wolf

Modern Aggro RG (Gruul) Werewolf

Zarmane


Sideboard

Enchantment (6)


Maybeboard


[[]] - Hey and Allo to you all.

''By day we are human but when night has begun. In the woods and the hills we run. We turn to the moon and the animal is free. And we devour all that we see''

YAY, werewolves. So, this deck is all about getting your werewolves out on the battlefield fast so you can rip your enemies apart in a bloody mess. In otherwords, werewolf blitzkrieg.

Creatures

  • Geier Reach Bandit   - Has haste as a human but omg when transformed: when transformed makes your werewolves instally transform opon entering the battlefield, me like a LOT.

  • Hermit of the Natterknolls   - Just an annoyed human with a 2/3 stat. But when transformed into a werewolf he will make you draw two cards everytime your opponent casts a spell''

  • Kessig Forgemaster   - This werewolf be too hot, she will damage everyone that blocks her and those that she blocks. I do not recommend petting this one . . .

  • Immerwolf - A must have, it stops your werewolves to revert to humans when your opponent casts two or more spells and it gives all werewolves and wolves a +1/+1.It's the most important card in the deck if you ask me.

  • Kruin Outlaw   - It have first strike and is a 2/2, pretty nice to have. It's more dangerus when she has transformed into a werewolf with 3/3 and double strike.

  • Mayor of Avabruck   - Gives your humans a +1/+1 and when he's transformed he gives the same +1/+1 to all them Wolves and Werewolves. (Plus I love his werewolf artwork)

  • Reckless Waif   - Try to get her out by turn one and hopefully your opponent can't cast a spell so she flips by turn two, then go ahead and tear them up.

  • Village Messenger   - Master, Master . . . I have a message for you. I'm a werewolf.... RAWR!!! This one is a good one mana cost. A 1/1 with Haste and a 2/2 with menace when transformed.

Instant

  • Ancient Grudge - If someone throws an annoying artifact your way you'll need this to destroy it because everyone knows that Werewolves dont like them artifacts.

  • Moonmist - Amazing, instantly transform your humans into werewolves. It also prevents all combat damage that would be dealt this turn by creatures other that Werewolves and Wolves. :D

Enchantments

  • Full Moon's Rise - I usually end up using this one to regenerate all my werewolves after an suicide attack. If not it gives all werewolf creatures a +1/+0 and trample.

Planeswalker

  • Arlinn Kord   - YES!!!! Finally a werewolf planeswalker, a must have and she looks so cool :D.

(Human Form)

  • +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste."

  • 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord."

(Werewolf form)

  • +1: Creatures you control get +1/+1 and gain trample until end of turn."

  • -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon."

  • -6: You get an emblem with "Creatures you control have haste and' (tap) This creature deals damage equal to its power to target creature or player"

Let me know what you think of the deck and what I can do to make it even better. Hopefully you love werewolves as much as I do :)

Have a good one! :3 And beware when the mist is closing in

THE END

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Date added 10 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

20 - 0 Rares

22 - 10 Uncommons

4 - 3 Commons

Cards 60
Avg. CMC 2.23
Tokens Emblem Arlinn Kord, Human 2/2 G, Wolf 2/2 G
Folders Modern Deck Ideas, Decks, cool decks, .My Decks., Non Standard, Werewolves
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