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With Brudiclad, my strategy is to play defensively for about 90% of the game. Sit there, build up tokens, turn them into utility tokens, and out of nowhere get 20 It That Betrays with haste and win the game.
This deck is designed with very few answers to threats so nobody looks your way until it's too late. Since there are so few answers in this deck, politics plays a huge role in your strategy. If someone has a threatening board state, make a deal with them, shore up your defenses (just in case), and wait until someone else deals with the threat.
As with all of my other decks, this deck will always be a work in progress, so any advice that you are willing to give would be much appreciated. Currently, there are no infinite combos but there may be a few in the future.

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Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

32 - 0 Rares

18 - 0 Uncommons

10 - 0 Commons

Cards 101
Avg. CMC 4.14
Tokens City's Blessing, Clue, Construct 6/12 C, Copy Clone, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Emblem Tezzeret, Artifice Master, Energy Reserve, Fish 3/3 U, Goblin 1/1 R, Human 1/1 R, Illusion 2/2 U w/ Phantasmal, Kraken 9/9 U, Land Mine, Minion X/X B, Myr 1/1 C, Phyrexian Myr 2/1 U, Soldier 1/1 W, Thopter 1/1 C, Thopter 1/1 U, Treasure, Whale 6/6 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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