Note: deck in flux. Only constant elements are use of morphs and creature spell cost reducers. Other elements may come and go as I change things around, especially with the release of Battle For Zendikar. As this is my first deck, help appreciated!
Originally based on Fate Reforged: Surprise Attack, but modified beyond recognition. Some choices taken from piebandit's Bant Morph Master and jubale's Endless Free Morphs.
Strategy
1) Use creatures with morph/megamorph as core of creatures with other units to complement them
2) Lower cost of using morph creatures. Methods includes lowering cost of facedown creatures
Obscuring AEther
. Considering using
Herald of Kozilek
to lower casting morphs facedown via lowering colorless spells, but I am unsure of adding fire lands into the deck to power a single card even if it would help immensely.
3) Use tempo and/or card advantage to push as many morphs creatures out. Currently focusing on card advantage (draw) with cards like Divination,
Life's Legacy
, Shamanic Revelation, and
Secret Plans
.
Things that need work:1) Creature selection. I need to balance creature better on converted mana cost, abilities (flying/reach especially), and other abilities so they work together better. This is probably the place I could use the most help.
2) Nail down whether card advantage or tempo is more important to this deck, and either optimize the draw cards I currently have or cut most/all of those out and put in quick land obtaining abilities.
I want to see if I can have a viable deck with more than 60 cards, but I am willing to cut and tweak. Also note I am slowly figuring out which hubs this deck is appropriate for.