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This is my version of a Standard infect deck. The idea is to throw down cheap creatures and swing for a lot of damage (up to 19 on turn 3). Many of the problems i was having at first was the opponent would wait for me to buff my creature, then pull out cards like Doom Blade or Abrupt Decay, however i realized, that i needed to slow down and protect my creatures with Ranger's Guile or Gods Willing . My best plan is to either get first turn and swing out for massive damage with a cheap double striker like Fencing Ace . However, A lot of the time, people use chump blockers or just find a simple way to counter it, I realized that I will not always be able to swing out for game in the first four turns. Instead, slowly swing for damage with cheap combat tricks Giant Growth and hit the opponent with moderately large swings and win over time. This is a deck to easily make and bring to FNM.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 2 Mythic Rares

8 - 5 Rares

18 - 0 Uncommons

13 - 7 Commons

Cards 60
Avg. CMC 1.87
Tokens Cat 2/2 W, Knight 2/2 W w/ Vigilance
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