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Call of the Wild - A Mayael EDH

Commander / EDH* Aggro RGW (Naya)

Kirtanian


Maybeboard


The Goal: Giant creatures faster than any of my opponents and winning with generic damage.

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Thanks for the great advice guys. I have changed quite a few of my mana dorks for green ramp spells. Been focusing on card advantage and creature quality/utility. The deck has been running much more smoothly. The tutors I have added to the deck are amazing and improve the deck quality in a huge way. Seedborn Muse is out of control if it sticks!

I know there are still a few sub-optimal creatures in this deck. Help me weed them out and give me suggestions on what creatures will be better.

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Revision 14 See all

(6 years ago)

+1 Admonition Angel main
+1 Akroma, Angel of Fury main
+1 Akroma, Angel of Wrath main
+1 Angel of Serenity main
+1 Archon of Valor's Reach main
+1 Asceticism main
+1 Aura Shards main
+1 Avacyn, Angel of Hope maybe
+1 Balefire Dragon main
+1 Birthing Pod maybe
+1 Blazing Archon main
+1 Boros Cluestone main
+1 Boros Guildgate main
+1 Boundless Realms main
+1 Congregation at Dawn main
+1 Copperline Gorge main
+1 Craterhoof Behemoth main
+1 Cream of the Crop main
+1 Cultivate main
+1 Dawnbreak Reclaimer main
and 175 other change(s)
Date added 13 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

40 - 0 Rares

13 - 0 Uncommons

13 - 0 Commons

Cards 102
Avg. CMC 5.11
Tokens Beast 8/8 RGW, Dragon 6/6 R, Elephant 3-3 G, Emblem Domri Rade, Morph 2/2 C
Folders Completed EDH, EDH Naya, Faves to test
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