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Maybeboard


Suggestions would be the bees knees!

This deck is based on making tokens and pumping them to make em fly.

Win cons: Go wide with tokens then use either Nissa's -2 ability to give all creatures counters. Then play Abzan falconer to give them flight.

Get Champion of Lambholt out on turn three then next turn play Hero of Blade hold. Turn 5 attacking with Hero of bladehold will create two tokens which trigger Lambholt ability so she becomes a 4/4 then she becomes a 5/4 because of battle cry from Bladehold which also gives the two attacking tokens +1/0 as well swinging for 12. Two turns of that and it's over especially if you have a vines of vastwood in hand.

Card description:

Abzan falconer- Main win condition sneak it in after you have tokens in play that are pumped.

Ajani' Pride mate- Is a good turn two play if one of the sisters or Essence warden was a first play. Beefs up quickly when creating tokens.

Champion of Lambholdt- creates a good board annoyance if followed up with a raise the alarm or lingering souls.

Hangarback walker- Good as a two drop or four drop. When it dies it makes flying tokens and it can pump itself up.

Hero of bladehold- is just epic, creates two tokens and pumps them with battle cry every time she attacks.

Quasali Pridemage- has exalted and can destroy an artifact or enchantment. Only have one in the deck for the sole purpose it can be a great turn two drop and create a threat if they play artifacts or annoying enchantments. Also good to use to sac hangarback after its pumped.

Soul warden/ Soul's attendant/ Essence warden- create some extra life that in turn pump Ajani's Pridemage and replenish life we lost when temple of garden comes into play untapped.

Lingering souls- Wanted to use this in the original deck but needed black mana so I put in windswept Heath to grab godless shrine for flashback.

Raise the alarm- A good instant play when needing some chumps to block

Sideboard: Am still in the stages of creating a solid sideboard but since I play casual there isn't really a meta game I need to focus on.

Thanks for reading and any suggestions or criticism would be appreciated.

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Date added 7 years
Last updated 4 years
Legality

This deck is Modern legal.

Rarity (main - side)

6 - 0 Mythic Rares

17 - 8 Rares

15 - 0 Uncommons

14 - 7 Commons

Cards 60
Avg. CMC 2.05
Tokens Elemental */* GW, Plant 0/1 G, Soldier 1/1 W, Spirit 1/1 W, Thopter 1/1 C
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