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So the idea of this deck is to take advantage of the power of synergy of busted Enchantments with draw as the engine for the deck, while abusing legendary creatures and permanents in a way to makes Captain Sissay a dangerous opponent with or without the commander. Usually by turn 4-5 this deck goes wacky.

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Casual

91% Competitive

Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 1 Mythic Rares

54 - 15 Rares

22 - 3 Uncommons

5 - 1 Commons

Cards 101
Avg. CMC 3.31
Tokens Beast 3/3 G, Copy Clone, Enchantment Cleric 2/1 W
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