Maybeboard


This is a politics deck. The real win-con is not in the decklist, but in the player's ability to negotiate from a position of strength through defense. I want to see play progress in a fair way and would like to help out whoever is struggling, while keeping myself well defended and out of the fight if possible.

Main themes I'm trying to get to work here:

  • Enable my opponents, accelerate the fight, help them out a bit, and stir the pot.
  • Keep myself secure by discouraging my opponents from attacking me.
  • Phat hand.
  • The win con doesn't necessarily involve me being constantly aggressive towards others.
  • Sphinx tribal for beefy flying defenders and library shenanigans.
  • Keep it close to 70$, but I'll consider upgrades for the Maybeboard.

Win Cons:

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

30 - 0 Rares

23 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Glyph Keeper 5/3 W, Thopter 1/1 C
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