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Collected Company Slivers

Modern Collected Company Five Color Sliver

Doomz


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Maybeboard

Land (4)

Artifact (4)


Do you want friends? Well if you're playing this deck, you obviously don't!

This deck's play-style changes greatly between games but has the same basic goal: Kill your opponent as fast as possible.

Each sliver does something different that can benefit the whole legion, so this deck works like a tool box, grabbing slivers with Collected Company or Homing Sliver when needed.

Predatory Sliver and Sinew Sliver: One of these two slivers are usually dropped on turn two to buff your whole legion.

Galerider Sliver : Grants your whole team flying to evade offence on the ground.

Sedge Sliver: Usually is giving your creatures +1/+1 and regenerate, which make your slivers annoying to remove.

Manaweft Sliver : In a 5 Colour Deck, the mana base is disgusting. Manaweft Sliver is crucial to curve out your mana and start playing the needed slivers.

Necrotic Sliver: It destroys everything. I've had games where I was destroying my opponent's lands so they couldn't disrupt me. This also potentially stops some combos.

Homing Sliver: It has slivercycling. This is great for grabbing the specific sliver you need when you have another redundant sliver in your hand.

Sentinel Sliver: This makes sure you can swing in while still having blockers on your side.

Syphon Sliver : This sliver makes great comebacks against decks that are faster than you. For example, Mono Red.

Virulent Sliver: Virulent Sliver works around life gain decks that gain life faster than you can kill.

Striking Sliver: Grants first strike to everything to make sure your attacks are as lethal as possible.

Leeching Sliver : It grants the ability to steal your opponent's life by swinging in. This makes sure you will win the game even though they have blockers.

Darkheart Sliver: Usually your last ditch effort against decks that drain your life.

You can also include Mutavault as a sliver, because it becomes a sliver by becoming a creature.

Collected Company: This card does a lot of work in a deck based on 3 or less Mana Creatures flooding the board. You will most likely hit something when playing Collected Company.

Path to Exile: Removal for any annoying creature that's stopping your forces.

Harmonic Sliver: It annihilates all enchantments and artifacts. Enough said.

Kataki, War's Wage: Just there specifically for Affinity when Harmonic Sliver isn't a strong enough force and they're running Hangarback Walker.

Diffusion Sliver : It can usually save your creatures from targeted removal, or at least slow down your opponent.

Swan Song: It stops control decks that try to slow you down so they can keep up.

Duress: Stops combos and early game removal.

Rending Volley : It's sort of become redundant since it was put in against twin, but I will still board it in against control matchups.

Relic of Progenitus: An all-around good card against graveyard-based decks.

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Date added 9 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

27 - 4 Rares

10 - 8 Uncommons

17 - 3 Commons

Cards 60
Avg. CMC 2.24
Tokens Bird 2/2 U, Sliver 1/1 C
Folders Want list, Modern
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