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Color Wheel Experiment.

The goal is to build a deck for each color and color combination. For each, the goal is the deck should be strong, fun, highlight the strengths of the color or color combination, overcome the weaknesses of the color combination as best as possible, in some ways epitomize the color or color combination, while still being surprising in it's ability to play somewhat unexpected lines.

This is my White deck for the series. I want each opponent to simultaneously say "That is a White deck!" and "That is a White deck?"

The evolution of my mono-White deck included a rocky start with a creative idea that turned out to be a disappointment. It was both weak and not fun.

Evolution 1: Darien Soul Sisters

Evolution 2: Teshar KCI

Teshar KCI overcomes a lot of what White suffers from. Go figure that it would require a large investment in Artifacts to make it work. It is fun, powerful, White, and surprisingly White.

Check out the inspiration for why I switched commanders. deck:https://tappedout.net/mtg-decks/a-better-teshar-ancestors-apostle/

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Casual

95% Competitive

Revision 1 See all

(4 years ago)

+1 Arcane Signet main
+1 Chrome Mox main
+1 Command Beacon main
+1 Dispatch main
+1 Emergence Zone main
+1 Fellwar Stone main
+1 Gemstone Caverns main
+1 Mox Amber main
+1 Piston Sledge main
-3 Plains main
+1 Secluded Steppe main
+1 Smuggler's Copter main
+1 Teferi's Protection main
Date added 4 years
Last updated 4 years
Exclude colors UBRG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

44 - 0 Rares

26 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 1.56
Tokens Elephant 3-3 G
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