Who needs colors? Losers, that's who. This deck uses a mix of post and tron to achieve maximum mana output, so you can swing for victory.
THE THREATS:
Wurmcoil Engine - Smashes faces in.
Myr Battlesphere - See above
Steel Hellkite - Lots o' removal
Hedron Matrix - This little beauty is a nice way to give that Blightsteel Colossus +12 +12 or Mycosynth Golem +11/+11, becuase, you know, why not
Eldrazi Conscription - You get the point.
All Is Dust - Wraths the board, and you get to keep all your stuff, how fun! This card is pretty vital to the smooth running of this deck, as it is what stops your opponent for coming in and kneecapping you while you fix some of your initial mana. Sure, it has a CMC of 7, but your opponent is gonna need to win by turn 4 or 5, as this is going to basically reset the game, but much in your favor. Overall, a vital card if you want to keep your opponent from killing you before you can punch their faces in with a nice Blightsteel Colossus
THE MANA:
Cloudpost - This sucker is going to crank out a buttload of mana, and it is your primary source.
Glimmerpost - Assists Cloudpost in its job of producing absolute shizloads of mana.
Thespian's Stage - Poor man's Vesuva
Urza's Mine, Urza's Power Plant, and Urza's Tower - Ah, the good ol' tron. These fellas will produce pooploads of mana for your enjoyment. :P
THE SUPPORT SQUAD:
Memnite - These little dudes are turn one plays that overall help with affinity, and give you some little chumplings to block for a couple turns, while you build up an absurd quantity of mana, in addition to helping out affinity triggers from out buddy Mycosynth Golem, and helping out the next support card:
Cryptic Gateway - Allows you to cheat out some of the bigger artifacts if you are somehow still having mana issues.
Palladium Myr - A good earlygame play, makes a decent amount of mana, and is a good chump blocker.