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Maybeboard


This is my next project. It's going to take awhile to acquire all of the cards, but when it's done, it will be ridiculous. Playtesting has shown potential 6 and 7 drops on turn 2 and Eldrazi drops on turn 3 or 4. A bad draw puts out Eldrazi on turn 5 or 6, which is simply too late for my desire.

I'm looking for some suggestions on how to speed it up further? I'd like to see a good hand putting out an Eldrazi on turn 2 or 3 regularly.

Also, I'd like input on draw mechanics to add.

This deck is going to be completely colorless. No color producing lands or colored cards.

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Revision 2 See all

(9 years ago)

+1 Desolation Twin maybe
+1 Endless One maybe
+1 Ulamog, the Ceaseless Hunger maybe
+1 Void Winnower maybe
Date added 9 years
Last updated 9 years
Legality

This deck is Casual legal.

Rarity (main - side)

32 - 0 Mythic Rares

15 - 13 Rares

5 - 2 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 5.34
Tokens Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders Vintage, eldrazi, this is cool, Decks of Potential, love
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