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Combos? What combos? Nothing to see here...

Commander / EDH Infinite Combo Ramp RUG (Temur)

Rheunon


Sideboard

Creature (1)


1: Summary

This deck is pretty much a regular old combo deck, involving my two favorite (and in my opinion the two meanest) combo pieces in Magic. Kiki-Jiki, Mirror Breaker and Palinchron (And don't let us forget Palinchron's brother, Great Whale). Utilizing things such as Deadeye Navigator and Pestermite to go infinite. I have several combos with each of my engines and a metric ton of fetch.

2: Combos

These are the meat of the deck, the main course. They are your way to win with this deck. Of course these are only some of the combos available, so feel free to point some out to me, I'm sure that i missed some.

(1) Kiki-Jiki, Mirror Breaker + Pestermite , Zealous Conscripts, or Deceiver Exarch

(2) Palinchron or Great Whale + Deadeye Navigator, or Phantasmal Image

3: Fetch

While the combos are the main course, the fetch is more the hors d'oeuvres of this deck. They are meant to satisfy and build up to the climax of what this deck is supposed to do. Grabbing the quintessential cards for your combos is pretty much what this deck is based around.

Birthing Pod, Chord of Calling, Defense of the Heart, Fauna Shaman, Fierce Empath, Garruk, Caller of Beasts (After a fashion), Genesis Wave, Green Sun's Zenith, Momir Vig, Simic Visionary, Mystical Tutor, Survival of the Fittest, Sylvan Tutor, Wild Pair, orWorldly Tutor.

4: Ramp

As with any good EDH deck, this one involves much ramp, whether it be mana rocks or land fetch, they are all important in a combo deck, especially a 3-color one.

Azusa, Lost but Seeking, Birds of Paradise, Cultivate, Dryad Arbor (again, after a fashion), Garruk Wildspeaker, Gilded Lotus, Kodama's Reach, Llanowar Elves , Noble Hierarch, Sol Ring, Sylvan Caryatid , Sylvan Scrying, orVorinclex, Voice of Hunger.

5: Misc

The rest of these cards are in here for one reason or another. Some of them do not support the synergy of the deck, but rather are used to hold out until you can pull off one of the combos. Others are used in combos as actual win cons (including my general) such as Blue Sun's Zenith and Time Warp. Some more are used as removal, and/or recursion. These cards are few enough that i do not feel the need to name them, you can identify them in the list.

6: Thank you!

Whoever you are looking at this deck (I know it's you Sam), I appreciate it. I really enjoy posting ideas for decks, whether or not they are good. If any of you (yeah you Sam) have any ideas for this deck, or any of my other decks, I implore you to leave a suggestion. I cannot fashion a complete idea all on my lonesome! I need your suggestions to take this further. (As you may able to tell, I'm very passionate about this).

Thank you all!

-Rheunon

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Date added 10 years
Last updated 9 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

52 - 1 Rares

8 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.77
Tokens Ape 3/3 G, Beast 3/3 G, Copy Clone, Emblem Domri Rade, Emblem Garruk, Caller of Beasts, Frog Lizard 3/3 G, Spirit 1/1 C
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