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Consultation Hulk Kenrith

Commander / EDH*

rusty_anvile


Cuts to be made for better cards later:

Fellwar stone, this should just be arcane signet

Cards that need to be added but I haven't acquired them:

Tymna, This is pretty obvious, Tymna is one of the best creatures in the format

Vexing Shusher, repeatable anti-counter beater is top tier

Gilded drake, one of the best removal spells in the game

Eldritch evolution, lets us get some higher tier creatures and maybe assemble a combo easier or get a silver bullet.

Green suns, another great creature tutor, is especially powerful being flexible t1 letting us find dryad arbor like a normal mana dork.

We can flash in hulk getting Vigean Graftmage, Incubation Druid, and torch courier. Graftmage puts a counter on Incubation Druid with graft, we give Incubation Druid haste with the Courier and we tap Incubation for 3, untap it for 2 tap, untap, etc. This hulk pile has it's strengths and weaknesses.
Lowest cost potential, you only need enough to cast flash, and it can be instant speed.
We can't do it on the first upkeep even if we put in the required ways to get the mana for flash, it's also instant speed but only if we already have Kenrith out.
Unlike any of the previous combos this one uses Kenrith as both an enabler and finisher, the Combo needs; Kenrith, Dockside, and Phyrexian Altar. You sacrifice Dockside to the altar, reanimate it with Kenrith's last ability, sacrifice the treasures and dockside again for the rest of the mana to reanimate Dockside again and leave some treasures behind for mana on other things.
Lowest opportunity cost yet, Dockside is already part of the deck and Altar isn't the worst card, it can also be done with any other sac outlet like carrion feeder, could be part of a hulk pile if you use a creature as well that can grab protection like Grand Abolisher.
You have to rely on your opponents having 5 or more artifacts/enchantments which can be reduced to 3 or more if you have Biomancer's familiar, it's also vulnerable to graveyard hate and it costs the most of them all to setup, the hulk pile also only works if you have enough mana to cast kenrith if you don't have him out.
This is pretty easy, you cast Demonic Consultation naming any card not in the deck with Jace out, then plus Jace to draw from your empty library and win
Can be done at instant speed if you have jace out and a way to draw a card, hardest combo to interact with, it doesn't use any creatures, or artifacts, and Kenrith isn't required. Opportunity cost is also very low, Jace isn't a terrible card on it's own and Consultation can be used as a normal tutor that's fairly risky, consultation can also be replaced by tainted pact and it guarantees the last card in your deck be in your hand.
It's an all in combo, if someone can remove Jace you lose on the spot. It's also the hardest to tutor for as jace doesn't have a non-general tutor to get him like how summoners pact can get protean hulk.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

56 - 0 Rares

19 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.10
Tokens Elk 3/3 G, Food, Treasure
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