This is a hyper mana deck that just ramps away with mana dork creatures and then uses big pay offs that give huge advantage or win the game to the spot like with Craterhoof Behemoth .

This deck is so ramp hungry that it plays every good or mediocore 1 costing mana producer so it can get going on turn 1.

List made by: tiku3d

Gameplay

Suggestions

Updates Add

-6 Snow-Covered Forest +6 Forest

Swapped half of the basics to be Forests. This change makes having seven lands with different names more consistent.

Comments

Date added 4 years
Last updated 3 years
Exclude colors U
Legality

This deck is Highlander legal.

Rarity (main - side)

19 - 0 Mythic Rares

42 - 0 Rares

13 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.00
Tokens Beast 3/3 G, Clue, Elemental 5/3 G, Emblem Garruk, Caller of Beasts, Emblem Vivien Reid, Emblem Wrenn and Six, Food, Human 2/2 G, Manifest 2/2 C, Marit Lage, Morph 2/2 C, Satyr 2/2 GR, Wolf 1/1 B, Wolf 2/2 G, Zombie 2/2 B
Folders C-c-c-c Combo
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