All the lands. Lots of ramp and lands matter cards to try and get either a card draw engine or Damia out preferrably by turn 5. More attempts to put out extra lands from grave yard or effects that play additional from hand into as many landfall triggers as you can protect.

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96% Casual

Competitive

Revision 1 See all

(1 year ago)

+1 Abundance main
+1 Aesi, Tyrant of Gyre Strait main
+1 Ancient Greenwarden main
-1 Animist's Awakening main
+1 Archelos, Lagoon Mystic main
+1 Argoth, Sanctum of Nature  Meld main
-1 Ash Barrens main
+1 Boseiju, Who Endures main
-1 Broken Bond main
+1 Clearwater Pathway  Flip main
-1 Collective Voyage main
+1 Constant Mists main
-1 Cultivate main
+1 Cultivator Colossus main
-1 Darkwater Catacombs main
-1 Deathsprout main
+1 Drownyard Temple main
+1 Elvish Reclaimer main
+1 Eternity Vessel main
+1 Exotic Orchard main
and 77 other change(s)
Date added 4 years
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

44 - 0 Rares

11 - 0 Uncommons

7 - 0 Commons

Cards 99
Avg. CMC 3.83
Tokens Bear 2/2 G, Beast 4/4 G, Copy Clone, Elemental 5/3 G, Emblem Nissa, Who Shakes the World, Emblem Wrenn and Seven, Food, Insect 1/1 G, Marit Lage, Plant 0/1 G, Treasure, Treefolk X/X G w/ Reach, Zombie 2/2 B
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