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Daxos the Returned Enchantment Tribal

Commander / EDH Enchantment Tokens Tokens WB (Orzhov)

bushido_man96


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Deck #6 in the Big Dumb Tribal Series

Introduction

I've owned the Call The Spirits Commander 2015 Precon for some time, and although it wasn't the best deck to come out of C15, I've always been kind of partial to it, and thought that it had some decent upgrade potential. There are plenty of pillowfort enchantment options available in , Daxos the Returned is a cheap CMC Commander that generates tokens, and this provides me with the next installment in the Big Dumb Tribal Deck Series, Enchantment Tribal.

There are lots of enchantment options for card draw in , filling our hand and pouring on Experience Counters. Greed, Phyrexian Arena, Underworld Connections, Vampiric Rites, and Necropotence. even chips in with Mesa Enchantress.
There is an enchantment-based recursion package that will help get back useful enchantments like Seal of Doom and Seal of Cleansing, or even better ones that get hated away, along with ways of getting all of my enchantments back. The recursion package: Phyrexian Reclamation, Monk Idealist, Silent Sentinel, Treasury Thrull, Dawn to Dusk, Crystal Chimes, Open the Vaults, and Replenish.
Lots of pillowfort options help me turtle up and get set up. Ghostly Prison, Blind Obedience, Kismet, and Karmic Justice all hopefully turn eyes away from me. Some staple removal spells that come in the form of enchantments also help out, like Grasp of Fate and Banishing Light.
Daxos the Returned provides a token theme to the deck along with the enchantment theme, and the tokens that Daxos make can get big. Other sources for producing tokens include Ajani's Chosen, Necromancer's Covenant, and Sigil of the Empty Throne. Anointed Procession is thrown in to maximize the effect.
Most of the removal is in the form of enchantments like Seal of Doom, Seal of Cleansing, Grasp of Fate, and Banishing Light. Planar Collapse and Extinguish All Hope are flavor wins as wipes, and I included Torment of Hailfire for fun.
I don't know if its necessarily all that grand, but it sounds good. Opalescence will wake up the rest of my enchantments, hopefully providing creature advantage and an opening to win the game.

So there we are, Enchantment Tribal. I'm sure its not the best rendition of such a deck, but I think it will hold its own while being a little bit janky.

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92% Casual

Competitive

Revision 5 See all

(4 years ago)

-1 Celestial Archon main
-1 Dawn to Dusk main
+1 Disenchant main
+1 Feed the Swarmfoil main
+1 Hall of Heliod's Generosity maybe
-1 Parallax Wave main
Top Ranked
Date added 5 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

29 - 2 Rares

26 - 0 Uncommons

18 - 1 Commons

Cards 100
Avg. CMC 3.17
Tokens Angel 4/4 W, Cat 2/2 W, Enchantment Spirit */* WB, Experience Token, Zombie 2/2 B
Folders Orzhov EDH Decks I Have
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