Don't have a green thumb? Plants always dying? Too many plants? This deck is for you!

Here's the layout of how to play this deck.

For the first couple of turns your goal will be to get out a Tree of Redemption. This could mean using Arbor Elf for ramp,or keeping the field clear with Tragic Slip. Your panic button is Fog,and if you do take some damage use a Sheltering Word on Tree of Redemption once you get it out . Heck, you can even tap it first to have 13 life, then add an additional 13 (that's 26).It's imperative to get a blood artist out on the field before you get to the 4 mana needed for Tree of Redemption.You'll see why in a second.

Once you get tree of redemption the game is pretty much over.Here's some things to do if you want to torture your plants. Undying Evil on a tree is pretty neat, especially with the extra 1 toughness once it's dead. So to finish the game you need to pay for the second ability on Korozda Guildmage. You get 13 Saporlings.If you have the mana for it,and Undying Evil was on the tree, then destroy it again for 14 more Saporlings. That's 27 Saporlings. Lastly, pay 0 for Killing Wave's X cost, so sacrifice all your creatures besides blood artists.Instant gain of at least 13 life,and and instant loss of at least 13 for opponent.

Would love feedback,and suggestions.Planning on putting this together soon to test it. Thanks!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

15 - 0 Uncommons

21 - 0 Commons

Cards 60
Avg. CMC 1.86
Tokens Saproling 1/1 G
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