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Sorcery (2)


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Basically the goal is to get a bunch of defenders out to block stuff, then get an Axebane Guardian out so that by turn 7 or 8 you have a 20/20 indestructible with trample Colossus of Akros. Cards like Axebane Guardian and Sylvan Caryatid make it possible to get out white and red defenders. Vent Sentinel and Phenax, God of Deception provide other win conditions. Other win combos: Axebane Guardian, Freed from the Real and Phenax, God of Deception = infinite mill. Axebane Guardian or Overgrown Battlement, Freed from the Real and Banefire = infinite uncounterable damage.

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I found when I played this deck I ended up with a lot of mana, tons of defenders, yet no win conditions. So I added in Phenax, God of Deception for hardcore milling and some more Vent Sentinel. Sadly, the unicorns are no more. Im considering Blightsteel Colossus and some big eldrazi, as i have the mana, so if you have any ideas for that kind of stuff comment below.

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Revision 6 See all

(10 years ago)

-1 Sylvan Caryatid main
-1 Temple of Mystery main
+1 Birds of Paradise main
-1 Emrakul, the Aeons Torn main
+1 Genesis Hydra main
Date added 11 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

19 - 1 Rares

15 - 1 Uncommons

12 - 2 Commons

Cards 60
Avg. CMC 2.76
Folders The Best Decks Ever, Possible Decks, Defender build, Decks, Decks
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