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So this is my brand new deck.

Basically it is a green deck with support from white (enchantment) and black (removal).

A very solid deck since I made it to be very straight. The little variety of cards makes the draws be quite good.

At the CMC 1 we have the Elvish Mystic for ramp and the Wasteland Viper, a 1 CMC 1/2 with Deathtouch AND Bloodrush (by paying G you discard the Viper and transfer the 1/2 AND the Deathtouch to another creature til the end of the turn. Really good.) Also on CMC 1 you have the Ethereal Armor, giving counters and First Strike, pretty useful with Deathtouch.

CMC 2 is composed by Lotleth Troll , a 2/1 with Trample AND Regenerate. Also on CMC 2 you have a handful of removal spells, Abrupt Decay and Doom Blade.

CMC 3 is where the fun begins. You have Witchstalker , which is your beater. It is only 3/3, but his strenght lies on the Hexproof. Give him a Unflinching Courage and a Gift of Orzhova and you have a 6/6 Hexproof, Lifelink, Flying, Trample big naughty dog. If you manage to lie down a Bow of Nylea the dog gains Deathtouch and +1/+1 each turn, also, if enemies use any black or blue spells on your turn it gains another +1/+1 counter. At least but no less, you also have the last of your removal spells in here, the Putrefy.

On CMC 5 you have only two Vraska the Unseen. Vraska is the goddess of "I pay five mana, put my Vraska on the board and kill your planeswalker", really reliable removal, awesome planeswalker.

So, as I said, the deck is pretty solid, you have small creatures with Deathtouch to hold the early game, you have reliable turn 3 beaters with Hexproof and good spells that give Lifelink to recover yourself.

Please, comment, rate, give your opinions and ideas, I'm open to it. Thank you very much. :D

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Updates Add

Today I played for fun with some friends. I took off the last two Deadly Recluse and two Reaper of the Wilds and since I still need more 3 Lotleth Troll, I tested another card I was considering for this deck: Agent of the Fates.

I put a full set of this guy and he did his work very well. A CMC 3, 3/2, Deathtouch with a Heroic that makes the opponent sacrifice a creature. It made his way into beating the opponents, was really great, but I felt every second the pressure of "It doesn'nt have Hexproof, I can't regenerate it, it is going to die". No problems with him, he does hit strong, get even stronger with the enchantments, it is worth it, but I still have to test the Troll. I feel it is going to fit a lot better on the deck.

I'm hoping to get my another 3 Trolls this week and I will test them. I'm going to make another update to talk about his performance.


A point that Jairoe03 used on his last comment is the number of creatures on the deck and the use of Boon Satyr.

I know the number of creatures and enchantments are pretty even, and this can be dangerous, but the deck is running really straight with this ratio. The main point is the consistency of the cards. The creatures follow the main strategy. A mana producer, the instant Deathtouch and +1/+2, the Hexproof beater and the (soon to be) Regenerate beater. There is always a beater on hand, a enchantment, mana and the strategy is always running. And the Lifelink, always the Lifelink, is awesome. It makes it real hard to the enemies to affect your life, and it is virtually impossible to take it off after it lands on the battleground. It is always equipped on a Hexproof or Regenerate monster, they are really, really hard to take off. So they are always attacking, always recovering lifepoints. You guys have to testplay it and see for yourself.

Thanks and keep giving me ideas. :D

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

30 - 3 Rares

13 - 9 Uncommons

12 - 3 Commons

Cards 60
Avg. CMC 2.36
Tokens Knight 2/2 W w/ Vigilance
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