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Dimir Infiltrators

Pauper

ptdacon83


Sideboard

Sorcery (4)


Use creatures that can't be blocked to lock down your opponents open mana, then pile on negative enchantments while using cheap counters to make sure they resolve. Then if you're lucky their sleepy attackers will mutiny.

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The basic concept is to try to keep the card draw rolling fast enough to maintain card advantage and a lead on your opponent, while using transmutes (which is difficult to counter and the spells that can counter it are rarely seen, even as a sideboard option) to find the pieces you need and counter spells to protect them when they come into play.

I did a rework on the deck, the core idea is still the same it just does it differently.

I changed it to work more as a lock down deck that manipulates your opponents permanents to your advantage, It has a lower mana curve and more negative enchantments that will likely stay in play longer if you can resolve them as you cast. I used low cost, easy to cast hard counters that mostly will just be for counters against your spell casts and destroy target spells. It is fun to play though I am not sure if it is more effective than the previous build.

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 2.19
Folders Pauper
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