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Dominaria's Knight Academy

Commander / EDH*

nickclaimsthisusername


The big knight fell heavily to the ground, and lay there, as nearly dead as possible. His servants came running from the castle and took him in. He got better in the end, but nobody cared much about that.

In my opinion, knights are one of the most underappreciated tribes in magic. Aryel is an amazing creatures and her colors offer the best of both worlds for knights. It also allow you to play a bit midrange with the deck. The whole point is to get a few knights to stick, hit a few anthems and start crushing your opponents. Using kill spells to clear a path and a few reanimator spells to get back your creatures, the deck doesn't need overwhelming forces. Just a few fat knights and an open field.

If you guys have any suggestions please drop a comment, or if you like the deck please throw it an upvote! Thanks!

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Revision 3 See all

(6 years ago)

+1 Beacon of Unrest main
+1 Benalish Marshal main
+3 Cast Down main
+1 Doom Blade main
-1 Elenda, the Dusk Rose main
+1 Go for the Throat main
+1 Hero's Downfall main
+1 Malicious Affliction main
+1 Pentarch Paladin main
+1 Pride of Conquerors main
+1 Unburial Rites main
Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

48 - 0 Rares

26 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.30
Tokens City's Blessing, Emblem Gideon, Ally of Zendikar, Knight 2/2 W w/ Vigilance, Knight Ally 2/2 W, Soldier 1/1 W, Vampire Knight 1/1 B
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