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so the main theme of the deck id say was to buff Drana and drain my opponents creatures and life totals quickly whilst gaining some life if anyone has any maybe board suggestions could they please provide something to remove in its place. the deck has changeable generals main one I use is drana, however Anowon is good for decks that use only their general ie narsett and Kalitas is good for building a token army and controlling graveyard based decks

the deck has potential to take a player out on turn 7 with the ideal hand - the ideal hand would be something like Crypt Ghast, 4x Swamps, Wound Reflection, Blood Tribute however I do not like doing this as it. A) puts a target on your head B) is not fun for the player you choose to take out

turn 1-4 play swamps

turn 4 play Crypt Ghast

turn 5 play Wound Reflection

turn 6 play Drana, Kalastria Bloodchief

turn 7 Blood Tribute and tap drana to gain a shed load of life

combos in the deck are ; Mindcrank + Wound Reflection , Quietus Spike + Mindcrank , Blood Tribute + Mindcrank , Blood Tribute + Wound Reflection , Quietus Spike + Wound Reflection , Exquisite Blood + Sanguine Bond , Exsanguinate + Mindcrank + Sanguine Bond , Gray Merchant of Asphodel + Mimic Vat + Wound Reflection , Grave Titan + Mimic Vat . Gray Merchant of Asphodel + Mimic Vat + Sanguine Bond , Blood Seeker + Bloodchief Ascension + Mindcrank

ways to play the deck,

  1. you can go full beat down as there is a lot of buffs in the deck like Necropolis Regent

  2. drain your opponents life totals using things like Exsanguinate or Quietus Spike

  3. get an infinite combo off - this is unlikely however I have gotten the Exquisite Blood + Sanguine Bond combo off twice

  4. go voltron using Drana, Kalastria Bloodchief to make her huge

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