DUNGEONERS: creatures that either can trigger Sefris's ability by themselves or have a 'venture into the dungeon' trigger on them.

ENABLERS: cards that either need other cards to trigger Sefris's ability or are noncreature cards that trigger Sefris's ability by themselves.

VALUE: generally good cards.

MANA: more mana, better mana.

LAND: land.

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Comments

90% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

42 - 0 Rares

32 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.33
Tokens Champion of Wits 4/4 B, Clue, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Dungeon: Undercity, Goblin 1/1 R, Skeleton 1/1 B, Skeleton 4/1 B, The Atropal, The Initiative, Treasure, Zombie 2/2 B
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