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Enchantment (1)


This deck was inspired by The Long Reach of Night   after playing a deck on Arena that abused that card with Teleportation Circle. My version focuses more on card advantage. The general strategy force the opponent to constantly discard cards and recycling The Long Reach of Night   by bouncing back with ninja's and Teleportation Circle.

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Casual

96% Competitive

Revision 1 See all

(2 years ago)

-1 Humiliate main
+1 Vanishing Verse main
Date added 2 years
Last updated 2 years
Exclude colors URG
Splash colors WB
Legality

This deck is Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

24 - 0 Rares

9 - 0 Uncommons

5 - 0 Commons

Cards 60
Avg. CMC 2.89
Tokens Blood, Inkling 2/1 WB, Vampire 1/1 WB, Vampire 2/3 B, Zombie 2/2 B w/ Decayed
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