Sideboard


What's this about?

I wanted a combo deck that isn't linear and can be entertaining because it can "combo off" in multiple unexpected ways. So I tried to assemble all the combos I could find into a deck that can make use of every single one I found. And it works!

This deck also emulates a Emry, Lurker of the Loch deck with all that tapping/untapping effects it is running. I have yet to combo off of her, but it's entirely possible with Intruder Alarm in play. If it is not in play, she serves as a removal magnet, it's the same thin with Memnarch and he's more useful in the graveyard anyways.

Gameplan

It's a make-your-own-combo deck, or a so called critical mass combo deck. There are almost no 2 card combos in here, just 3+ piece combos that make you win the game. Just play artifacts, discover combos on the fly and defend from attacks with thopters. Win by turn 3-6.

This deck runs very little interaction, but having an artifact in a graveyard is not a big issue, it runs recursion, too. This means this deck is very resilient towards mill and hand hate. Counterspells aren't that bad either. It folds to big beefy trample-ly beaters and aggression, tho.

Combos / Winstrats

There are 7 ways of winning:

When you encounter a Stony Silence or similar effects that make your Combo paths not viable anymore, you can always just produce an insane amount of thopter tokens and poke people to death with support from Forsaken Monument and they also double as blockers, too!

Kappa Cannoneer helps a lot. When we have infinite ETBs from something, this guy gets big and unblockable.

Urza's Saga is deadly if it hits the field early by providing a big beefy boi.

Mystic Forge + something that makes artifacts cheaper like Helm of Awakening lets us storm off of the top of our deck. You can always exile the top and help the forge untap with Dross Scorpion or Clock of Omens. Finish with Aetherflux Reservoir. A sensei's diving top would be great here as well.

Note: you can use untappers like Dross Scorpion or Clock of Omens to get through your deck easier.

Banishing Knack / Retraction Helix on any of the "untappers" like steefin whale / Battered Golem or Traxos, Scourge of Kroog with a 0 mana artifact like Ornithopter. This creates near infinite etbs and cast triggers with Sai, Master Thopterist / Efficient Construction or mirrordin besieged. This creates a near infinite number of thopters, too.

This grants us mill with Altar of Dementia or Altar of the Brood.

With Tomb of the Spirit Dragon or Aetherflux Reservoir we gain near infinite health, and pay some life to shoot everyone with said Reservoir.

The same combo can be used for infinite mana if we recur Arcane Signet or any other mana rock to at least give us colorless infinite mana. Walking Ballista likes this.

You may tap and untap Myr Welder multiple times to give him the ability from Sol Ring/Basalt Monolith and Staff of Domination to just win.

For more spice you can go for something like Basalt Monolith and Pili-Pala and also Memnarch.

Or something else!

Krark-Clan Ironworks+Myr Retriever+Scrap Trawler: Feed both Recursion artifacts to Krark clan and get both back to our hand because of their respective triggers. You can get infinite mana this way by having a Helm of Awakening in play.

You can also use Spine of Ish Sah within that loop to win.

There's an articel over at the [Magic judge blog] (https://blogs.magicjudges.org/ftw/2018/03/19/how-does-the-krark-clan-ironworks-combo-work/) that explains how the original KCI combo works. It's complicated, tho.

You can also do some tap/Untap shenanigans with Trading Post to recur stuff and potentially go infinite this way, too. Looking at Emry, Lurker of the Loch and Intruder Alarm+Sai, Master Thopterist, too.

Salvaging Station+Grinding Station+Blasting Station+Flayer Husk mills someone out and kills someone.

Dross Scorpion replaces stations.

It may also work with other artifacts like Memnite or Lotus Petal

With every combo described, you may have Altar of the Brood in play, which also mills our opponents incidentally. Sai, Master Thopterist isn't needed for any combo described, but he makes some much easier by providing card draw and a sac outlet as well as a token producer in one.

There's also the possibility of running Thassa's Oracle in this deck. But by the time you can run through your deck via Mystic Forge you should be able to win on the way anyways. You can self-mill with the station combo.

Painter's Servant+Grindstone mills one player for 3 mana. You can tutor both pieces up.

Examples:

Clock of omen+Sai, Master Thopterist+Mirrodin Besieged+Darksteel Citadel on the field. Cast Ornithopter, cast Banishing Knack on Sai, Master Thopterist. This generates infinite Thopters and infinite colorless mana.

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Comments

92% Casual

Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 2 Mythic Rares

33 - 4 Rares

27 - 4 Uncommons

20 - 4 Commons

Cards 100
Avg. CMC 2.81
Tokens 2/2 N Creature Pincher, Construct 0/0 C, Goat 0/1 W, Myr 1/1 C, Phyrexian Germ 0/0 B, Spirit 2/2 C, Thopter 1/1 C
Folders A Gallery, Motivation
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