A fun little deck that I've stumbled upon on Star City Games's youtube channel. After seeing it in action I decided to see for myself, if it's worth putting any effort into turning this junky looking thing into a viable deck in todays meta.
First of all, to my own surprise, it is. It is in fact very viable. I have playtested it for couple past weeks, and after playing many many practice games, I was baffled by the fact that it did really well against my other competetive decks (death's shadow and uw miracles).
This deck is formed around two main cards. Indomitable Creativity and Velomachus Lorehold. We control the board and stall the game with moderns most efficient removal/counter spells, such as Lightning Bolt, Prismatic Ending and Remand etc. until turn 4. Then we fetch/play Dwarven Mine creating a dwarf token (it is necessary to have 3 other mountains in play, and because of this, all the shocks/trioms in this deck contain a splash of red, and that's why there are 4 copies of Wrenn and Six, which are just amazing) which we then sacrifice to Indomitable Creativity, searching for Velomachus Lorehold and put it on the battlefield. Because it has haste, we can attack immediatelly and we try to hit one of our 8 time walks (Time Warp and Savor the Moment), we then take all the turns and beat our opponent with direct dmg from Velosmacus xd, lightning bolts, and Wrenn and Six's emblem.
However I have been struggling with the sideboard a little bit, so if any of you have some helpful suggestions, please let me know in the comments:-)