I wanted a deck where I could manipulate the end of turn all the time, but ended up with something that really ends up being more impactful on my turn. Turns out being able to stack "End of Turn" triggers that allows you to keep tokens gets overpowering real quick. Also, I had to have a reanimator package in my deck, because of all the hate I know that comes down on such a strategy. Now you can just bring them back from the dead. ;)

I wanted to point out the ways you can win here.
- The tried and true Kiki-Jiki, Mirror Breaker plus Pestermite to win through combat. - A tweak on the above would be to have Terror of the Peaks in play. - Sneak Attack plus Palinchron allows for infinite mana - A nice card draw tweak is the above pieces plus Minamo, School at Water's Edge and Arcanis the Omnipotent - If you want to combine the 2 biggies together Sneak Attack plus Palinchron plus Minamo, School at Water's Edge plus Terror of the Peaks and Kiki-Jiki, Mirror Breaker. This works without Sneak Attack if Kiki targets Palinchron.
You need to have card draw! If your starting seven doesn't have any, mulligan. The only exception would be Buried Alive plus some reanimator. Ideally having Faithless Looting or Chart a Course because these enable you to pitch your high cmc creatures to the graveyard. Then with all the low cost ways to bring them back, you will get them on the battlefield sooner. Also your Buried Alive targets will be Kiki-Jiki, Mirror Breaker, Pestermite, and Palinchron about 80% of the time.

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98% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

45 - 0 Rares

22 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.19
Tokens Bird 2/2 U, Copy Clone, Treasure, Zombie 2/2 B
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