I'm a huge nerd for flickering (A.K.A. blinking) creatures, and this is the strongest deck I've been able to create with it. Sideboard suggestions and recommendations are greatly appreciated
Mainboard Show
Akroma, Angel of Fury is our strongest beater, and with the morph effect, she can be summoned for at least four mana (morph effect ends after leaving the battlefield, so she comes back face up after being flickered)
Flickerwisp is an obvious pick. You can't have a flicker deck without flickerwisp
Restoration Angel is just a slightly better flickerwisp, though it has a less versatile ETB effect.
Spell Queller is a strong way to counter anything (play it and immediately flicker it to exile one spell permanently and one spell until the LTB effect goes) and can be used whenever
Thragtusk let's us gain some life back after fetching and shocking our lands, and gives us a decent creature too.
Blade Splicer is some strong agro and surprisingly effective for a more aggressive strategy
Wall of Omens is good draw power and a decent blocker. Being able to churn it out turn 2 makes things all the better
Cloudshift, Otherworldly Journey, Conjurer's Closet, and Eerie Interlude make the deck work like a well oiled machine. Being able to flicker any creature at any time helps to prevent aginst targeted removal and to get more ETB effects going.
Path to Exile is an amazing removal spell, and can be used for extra land if needed.
Isochron Scepter gives us infinite blinks, so it's pretty much a no-brainer.
Panharmonicon doubles the ETB effects early-ish, making everything so much easier to do.
Sideboard Show
Vapor Snag helps against fast decks and temporarily messes with issues
Card: stony silence deals with lantern control, affinity, and tron.
Back to Nature fights the ever present enchantment deck that tops my LGS.
Leyline of Sanctity stops burns, spell based win-cons, and discard, which is particularly strong in my meta.
Rest in Peace is the premiere graveyard hate card, and saves me a lot of trouble
Austere Command is strong for, well, most decks, and is especially strong in my meta with an enchantress deck up top.
What if I'm on a budget though? Show
There's little fear, my less wealthy friend, allow me to show you the budget version!
updated decklist 3/25 Show
Replaced
Sun Titan with
Thragtusk. I found that
Sun Titan wasn't working out so well, as my large amount oof blinks kept the creatures I needed on the battlefield when they got targeted.
Sideboarded Ghost Quarter for Temple Garden. Ghost Quarter worked out amazing when it was needed, but very poorly when it wasn't. So I sideboarded it for some green mana to cast Thragtusk
Replaced an Island with a Forest. Again, for green mana
Removed Venser, the Sojourner from the deck entirely. Venser just ended up being more of a flashy tool than anything else. People run heavy defense so rarely that the guy was borderline useless.
Updated Decklist 4/3 Show
Vendilion Clique has been removed and replaced with Blade Splicer. This one was a bit of a struggle, as the Clique was doing strong against decks with limited win-cons, but ultimately I replaced it because Blade Splicer can finish the game a few turns earlier if it's flickered, and makes my land base much less expensive due to not having to splash nearly as much blue.
Conjurer's Closet has been removed and replaced with Mimic Vat. The closet felt like it was too high and didn't help all too much in the long run. However, when I played Mimic Vat I was able to help against control, and give my creatures a second chance, similar to how Sun Titan worked when it was in the deck.
Returned Ghost Quarter to mainboard in order to give my sideboard more room for an eventual new addition.
sideboard changes 4/7 Show
Back to Nature was added to bring down the curve and give me a much cheaper board wipe against the enchantment deck.
Replaced Stonehorn Dignitary with Vapor Snag. The Stonehorn was very effective when I got him out and blinked, but it ultimately was too difficult to get him out successfully when I fight the fast decks.