Why does lose? That's right, because you do not topdeck counterspells. So, what could we do? Make every instant of the deck a potential counterspell (Evil laugh).Strategy:
Early game fliers will sneak some damage.
We want to control everything via "counterspells" and flickblocks.
Our buddy, Abomination of Gudul, will put the final nails in the coffin.
Card picks:
Spellstutter Sprite makes every flick a potential counterspell.
Kor Skyfisher is a strong turn 2 move and can bring Spellstutter Sprite or Elgaud Shieldmateback to our hand.
Faerie Miscreants and Thraben Inspectors will give you early draws to keep the pace.
Mulldrifters will work as slot fillers until I come up with an idea for those slots.
Elgaud Shieldmate secures our boards, can also be used to fizzle spells.
Abomination of Gudul carries the damage.
Mana Leak. Tough one here. Did not want to risk it to the UU of Counterspell for consistency in early turns.
What needs to change:
Lands, number and types, must test.
2 Slots free right now.
No sideboard.
No maybeboard.