This deck revolves around the interactions between "Flicker" cards like Ghostly Flicker and cards with "Comes-Into-Play" abilities. The deck is focused on Champion of Lambholt, a small 3-mana creature that will pack a punch over time. Whenever a creature hits the field (yes, even from out of play), our Champion gets bigger. As an added bonus, opposing creatures that have less power than the Champion's cannot block creatures you control!

To put it simply, this deck focuses on getting out the Champion early and beefing him up as high as possible. By "Flickering" any of the creatures in this deck, you can search for mana, remove creatures from the field, change Soulbond targets and prolong the death of your team. Make use of these Flicker cards!

This is a "budget" version of the deck, which is why you won't see Solemn Simulacrum, Snapcaster Mage, or Hinterland Harbor in this deck (as much as I want them in there). And don't even bother asking about why there's not a Titan, because I'm NOT putting one in either.

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I've changed a bit about the deck since it started. First off, I took out some copies of the creatures and higher-costing spells to fix the curve, then added copies of more important cards like Strangleroot Geist and Ghostly Flicker. I've also fixed the mana base, which should make it pretty simple to get the mana needed.

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Date added 12 years
Last updated 12 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 0 Rares

6 - 0 Uncommons

21 - 0 Commons

Cards 60
Avg. CMC 3.16
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