Another great question! What are you, a detective? No? Dang, I guess I won't get help with that murder case after all...
What? Did I say something? Sorry. Anyways, the card choices.
Creatures
I like to separate these creatures into to sections: the Beatdown, and the value.
The Beatdown
Woodland Wanderer is a 5/5 for 4 mana with two very nice keywords, Vigilance and Trample. Nice beater.
Rattleclaw Mystic yes, it's not a Beatdown creature, but it lets you be more explosive by landing multiple threats in one turn. And a third turn Woodland Wanderer is sweet.
Snapping Gnarlid
is worse with no fetchlands, but hey, it's a budget deck. Still an alright card.
Warden of the First Tree needs no explanation, play him, pumps him, beat face. Can become a huge trampling lifelinker if the game goes long.
Shaman of the Great Hunt
hey, making all your creatures bigger and drawing cards is a nice thing to do. Pretty fragile, though. 2 toughness is a weakness
Heir of the Wilds
is a bear with deathtouch. Not bad.
Kolaghan, the Storm's Fury we've all seen how devastating she is in RB Dragons. She dodges sorcery speed removal and beats face as a hasty 5/5 when dashed from your hand, as well as pumping up your ground dudes when she attacks.
The Value
Tasigur, the Golden Fang gives you a nice body and a sweet card advantage ability. Play him, he's good.
Dragonmaster Outcast is your option if the game goes long. Be chase dragons. That's why.
And finally we have a bunch of removal like Murderous Cut and
Roast
. The usual stuff. And some card advantage. Because Painful Truths is sweet.