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Friendly Competitive Zada Storm

Standard* Mono-Red

Mage_in_Training


Sideboard


I want to avoid any infinite combos, but still have an aggressive deck that looks for massive output in one turn, thats what this is.

The premise of this deck is to draw itself, somewhere around turn 4 of 5. To do this, the commander Zada, Hedron Grinder with several other creatures under your control. Good turn 1-3/4 cards are: Creatures/basic generation: Birgi, God of Storytelling   to allow for continuous casting of 1 drops and packing your board, Young Pyromancer for creature gen, Runaway Steam-Kin Birgi-esque production, Storm-Kiln Artist is extremely powerful because the copies create treasure tokens as well. Skirk Prospector can produce additional red mana if you need it, Mogg War Marshal and Goblin Instigator as generic creature generation, Loyal Apprentice produce a creature every turn at combat, Devastating Summons two 1/1s for and a land, Kuldotha Rebirth three 1/1s for and an artifact. Mana/Ramp: Ruby Medallion , Helm of Awakening to discount early spells, Sol Ring , Arcane Signet , Thought Vessel , Braid of Fire , Nykthos, Shrine to Nyx , as mana generation.

There are 10 targeted draw spells that storm off of zada, to continue the cycle if it is hard to maintain a constant drawing cycle, Isochron Scepter can imprint 7/10 of the cards to then recast every turn, Dreadhorde Arcanist can cast an instant or sorcery less than or equal to its power from your graveyard every time it attacks - the cast card is exiled, Finale of Promise casts an instand and sorcery from your graveyard with cmc or less, Past in Flames is not as efficient but can reignite the cycle if you have enough mana. The other options are Valakut Awakening   and Scroll Rack , however these are much better after you have drawn a large portion of your library.

Ramping after turn 4/5: Dockside Extortionist , Goldspan Dragon , Emrakul's Hatcher , Battle Hymn , Spawning Breath , Sudden Breakthrough , Mana Geyser , Inner Fire , Traitorous Greed , Jeska's Will (is good early game too).

Combo Pieces: Torbran, Thane of Red Fell , Arcbond , Spawning Breath , Fists of Flame , Mizzix's Mastery

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Date added 3 years
Last updated 3 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 2 Mythic Rares

27 - 8 Rares

11 - 1 Uncommons

30 - 2 Commons

Cards 100
Avg. CMC 2.60
Tokens Copy Clone, Devil 1/1 R, Dwarf 1/1 R, Eldrazi Horror 3/2 C, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Elemental */* R, Goblin 1/1 R, Human 1/1 R, Kobolds of Kher Keep 0/1 R, Thopter 1/1 C, Treasure
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