Based on Maldhound's hit single Treasure Cruise.

A pulse ripples through the planes. A power once sealed away has ignited, drawing in the most powerful planeswakers. In the void between planes lies the Vaults, a maze that holds artifacts of unimaginable power. Beware, for the Vaults do not take kindly to intruders, and will taint your very spark if given the chance. A war aproaches to reap the rewards amidst fending off vicious curses. Are you strong enough to survive?

Similar to planeschase, you have a deck in the middle of the board. All players may roll the planar die (as a sorcery) as many times as they wish. A player may respond to anyone attempting to roll the die, but not to the die result. It costs 0 to roll and 1 more for every time they have rolled this game. Any time the Vault would gain or create anything, it is put into 'The Vault'. These rewards are claimed if a player pulls the card 'Hit the Mother Lode'.

Die results:

Blank - Reveal the top card of the deck. If it's an Artifact, put in on the battlefield under your control. If it's an enchantment, the Vault puts in on the battlefield attached to you. If it's 'Hit the Mother Lode' and the Vault is empty, cast it without paying its mana cost. Otherwise claim all rewards from 'The Vault' and put it on the bottom of the Vault Deck. If it is 'Open the Vaults', reveal cards until you reveal 3 curses. The Vault puts them on the battlefield attached to you. Put the remaining revealed Vault cards randomly on the bottom of the Vault deck.

Planeswalker - Reveal cards until you reveal an artifact or 'Hit the motherload'. If it is an Artifact, put in on the battlefield under your control. If it is 'Hit the Mother Lode' and the Vault is empty, cast it without paying its mana cost. Otherwise, claim all rewards from 'The Vault' and put it on the bottom of the Vault Deck. Put the remaining revealed Vault cards randomly on the bottom of the Vault deck.

Chaos - Reveal cards until you reveal an enchantment or 'From the Vault'. If it's an enchantment, the Vault puts in on the battlefield attached to you. If it is 'Open the Vaults', reveal cards until you reveal 3 curses. The Vault puts them on the battlefield attached to you. Put the remaining revealed Vault cards randomly on the bottom of the Vault deck.

If any card from the Vault Deck would leave the battlefield or stack, put it on the bottom of the Vault Deck.

Suggestions

Updates Add

Comments

Revision 3 See all

(10 months ago)

+1 Open the Vaults main
Date added 10 months
Last updated 10 months
Legality

This deck is not Unformat legal.

Rarity (main - side)

15 - 0 Mythic Rares

30 - 0 Rares

13 - 0 Uncommons

4 - 0 Commons

Cards 62
Avg. CMC 4.10
Tokens Copy Clone, Energy Reserve, Gold, Spider 1/2 G, Treasure, Zombie 2/2 B
Folders Decks I Own
Votes
Ignored suggestions
Shared with
Views