Sorcery (3)

Unknown (2)

  • 2x Pillar of flames

Sideboard

Land (4)


Maybeboard


Abuse Frontline Medic in a tricky way!


Sinergy:

If you could make your own creatures indestructible, using Frontline Medic battalion or Boros Charm, many fun things began to happen.

  • First of all, and more obvious, you can attack each turn without the fear of lossing your troops in combat.

  • Frontline Medic + Boros Reckoner + other creature + Blasphemous Act = 13 damage to all creatures (bad luck mine are indestructible until end of turn) and each Boros Reckoner can deal 13 damage to oponent!

  • Frontline Medic + Nearheath Pilgrim + other creature = Can give you a decent amount of life, just to compensate for the fact, that you are not leaving creatures for defense.

  • Frontline Medic + Nearheath Pilgrim + Boros Reckoner + some damage = Boros can target himself, and because he is indestructible and has lifelink that means infinite life gain. You can use Vizkopa Guildmage second ability to win the game, but it is a bit twisted

  • Frontline Medic + Bomber Corps + High Priest of Penance = Bomber Corps can kill small creatures, but what happens if you deal one damage to an indestructible High Priest? Be creative, you can add Rolling Temblor ,Chandra, the Firebrand, Magmaquake ,Staff of Nin or Skeletal Grimace to increase the fun!

  • Frontline Medic + Geist of Saint Traft + other creature + Supreme Verdict = Indestructible Geist can attack without fear, and you can clean the battlefield after. Rootborn Defenses could be fun too!


    Worst scenario:

    As many decks, a strong presence in the battlefield is indeed a weakness. Creatures are indestructible only on your turn and after declaring attackers.

    A Terminus can and will hurt you really bad.

    You must save Boros Charm for massive removals as Supreme Verdict.

    Remember indestructible does not protects against exile or -1/-1 counters.

    Suggestions

    Updates Add

    Comments

    Date added 11 years
    Last updated 11 years
    Legality

    This deck is not Standard legal.

    Rarity (main - side)

    0 - 4 Mythic Rares

    15 - 0 Rares

    7 - 0 Uncommons

    7 - 0 Commons

    Cards 31
    Avg. CMC 2.86
    Votes
    Ignored suggestions
    Shared with
    Views