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This deck is a aggressive Madness deck. The goal is to use cards that become better when you discard cards to them along with cheap madness cards and burn spells for an early win. I'm looking for help figuring out a good madness outlet/madness cards balance, which madness cards are good enough to make the cut,and which madness outlets should be cut.

Here are some numbers to help you figure out the deck:

Madness outlets(total): 19

Madness outlets(one-time): 10

Madness outlets(reputable): 9

Madness outlets(free): 14

Madness outlets(one-mana): 3

Madness outlets(mana-cost varies): 2

Madness cards(total): 15 (without counting Falkenrath Gorger)

Madness cards(creatures): 11 (without counting Falkenrath Gorger)

Madness cards(burn): 4

Madness cards(1 cost): 1

Madness cards(2 cost): 5

Madness cards(3 cost): 6

Madness cards(X cost): 3

Vampires without madness costs(total): 18 (For Falkenrath Gorger)

Vampires without madness costs(1 CMC): 6 (Counting all Falkenrath Gorgers)

Vampires without madness costs(2 CMC): 8

Vampires without madness costs(3 CMC): 4

Vampires(total): 29 (For Stensia Masquerade)

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Date added 7 years
Last updated 7 years
Exclude colors WUG
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 3 Mythic Rares

22 - 2 Rares

16 - 7 Uncommons

3 - 3 Commons

Cards 60
Avg. CMC 2.35
Tokens Human 1/1 R
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