Tournament Report: This was a 31 man weekly pioneer tournament following the OUaT, Copter, and Field of the Dead ban. The week before the ban My result was 3-1, only losing to mardu vehicles in a very tight game 3.
Round 1: Sultai Sidisi whip
Game 1 I was on the draw but still had an explosive start, he scooped to a stitcher, haunted dead, and multiple prized amalgams while he only had a satyr wayfinder in play.
Game 2 was a much longer game, he got his whip strategy online and began stealing my creatures with agent of treachery from the graveyard, he also massacre wurmed my field with Demon of Dark Schemes after tutoring it with big sidisi. Throughout many turns of recurring my board and swinging through his lifelink, I kept his life total under control and eventually killed him with westvale abbey.
Round 2: Bant midrage/goodstuff
Game 1- I was on the draw, but exploded out of the gate similarly to how I did in round 1. I just ingnored her Oko and went for face until she stabilized at a low life total with elks, spell quellers, and teferi. Eventually I was able to double cast despair through a spell queller and swing with menace for the win.
Game 2- she casted turn 2 oko into turn 3 questing beast and completely destroyed me. Very little I could do, by the time I was able to get any amalgams to block the beast, they entered tapped and I was dead.
Game 3 - she never drew her rest in peace, and I ran her over with amalgams and the pig.
Round 3: Sultai midrage/goodstuff
Game 1 - I was on the play and it was a really long and grindy game, it took 30 minutes. He managed to play scarab god on turn 5 and keep it in play all game. He only ever got a single activation off as I was able to remove the targets from the graveyard in response with scrapheap scrounger, or by activating the haunted dead in response to him targeting it. On the final turn he was finally able to steal a prized amalgam with the scarab god to use as a blocker. I swung with my creatures into his board and left his life total at 2, and I finished it with a hard cast creeping chill post combat.
Game 2 - I feel dirty talking about this one. I was on a mull to 4, he mulled to 6. He was able to stick a kalitas on his turn 4, but by the end of that turn I had 1 stitcher, 1 haunted dead, 1 spirit token, and 1 prized amalgam in play. On my turn 4 I casted both halves of driven/despair, and forced him to discard his entire hand, while I drew 4 cards myself. He held back kalitas on his turn 5 and played an oko. I casted grisly salvage on his second main, I hit 2 creeping chills, 1 haunted dead, and a prized amalgam, and a land. I took the land and activated haunted dead, discarding the 2 amalgams I had in hand, bringing back 3 amalgams. This was lethal through kalitas lifelink and food activation in combat.
Round 4: Mono red
Game 1 I'm on the draw, he takes me down to 5 killing my small creatures with searing blood, but creeping chill kept us alive while I stabilized with prized amalgams on blocking duty. I eventually got a pig off of grisly salvage during his turn and killed him the following turn.
Game 2, literally the exact same thing. I had an empty board on the end of his turn 5, on his second main I activated haunted dead bringing back 2 amalgams, I casted the pig had in hand the whole game on my turn 5 and did 20 damage. He was at 14 from creeping chills already as well.
and that was my 4-0 tournament