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Get a Clue? Temur

Standard RUG (Temur)

Cipher_8


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Maybeboard

Creature (1)

Instant (2)


Temur's favorite aspect is savagery. There's nothing more savage than a creature picking off it's foes one by one dealing damage to them directly.

With Briarbridge Patrol being our focus card for us here along with a ton of "deal damage to creature" spells it's entirely too easy to flood the field with Clues.

Throw in some Tireless Tracker's and the land search spells to ramp and whenever those land(s) enter the battlefield it's triggered ability puts out more Clues.

Briarbridge Patrol | Art by Greg Opalinski

With Briarbridge Patrol being our main WinCon it makes the decision of when to sacrifice a Clue more interesting.

You don't always want to do it as soon as possible in order to draw a card. If you can save up three and sacrifice all three in a turn thanks to the mana ramp this deck provides you can put anything in play for free from hand. Yes, any creature no matter how much it costs. Things like Confront the Unknown also reward you for saving those Clues.

As far as Briarbridge goes it's important that it says, "Deals Damage" and not only "Deals Combat Damage" to a creature.

You can just as easily Investigate with the "Fight" cards and cards that make him deal direct damage to creatures.

Have him deal direct damage via;

Rabid Bite

Nissa's Judgment

Both those cards are good for dealing damage without having to fight them where they deal damage back to it.

Tail Slash

Chandra's Ignition

Probably my favorite one because it'll deal 3 damage to every creature and put a token out for each one it does deal damage to.

Retreat to Kazandu and one of the Nissa spells putting 2-3 lands into play puts +1/+1 counters on a couple creatures. Then Nissa's Judgment has all of them creatures, hopefully a couple Briarbridge Patrol, deal direct damage to one of their creatures. Pretty good removal.

Trail of Evidence casting the fight/deal damage spells or all the land searcher spells or Confront the Unknown will give us more and more clues.

Erdwal Illuminator more clues.

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Revision 1 See all

(8 years ago)

+1 Chandra's Ignition main
-1 Cinder Glade main
-1 Collected Companyfoil main
+5 Confront the Unknown main
-1 Erdwal Illuminator main
-4 Forest main
-1 Island main
-1 Lumbering Falls main
-1 Mountain main
-1 Nissa's Judgment main
-1 Nissa's Renewal main
-1 Ongoing Investigation main
-1 Rabid Bite main
-1 Retreat to Kazandu main
-1 Tail Slash main
+1 Trail of Evidence main
+1 Ulvenwald Hydra main
Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 4 Mythic Rares

17 - 5 Rares

12 - 3 Uncommons

13 - 3 Commons

Cards 60
Avg. CMC 3.58
Tokens Clue, Elemental 5/5 RG
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