Maybeboard


This deck is obviously built around using Mayael the Anima's ability and consistently hitting an appropriate creature each time. 99 cards divided by 5 equals 19.8, so I had to add at least 20 creatures with power 5 or greater to mathematically hit one each time, but I added more than that, plus the amount of cards in the deck will be reduced even more after the opening hand, so I will probably usually have a choice most of the time.

The secondary theme to this deck is for it to be sort of anti-control in a way, like having 'can't be countered' spells or enchantments that give that ability to spells, as well as hexproof creatures and some regenerating creatures to prevent some boardwipes.

Cards I might change:

boros charm comet storm naya charm aurelia's fury harmonise genesis hydra atarka world render primal command evolutionary leap woodland bellower mycoid shepherd

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Revision 34 See all

(2 years ago)

+1 Canopy Vista main
+1 Cinder Glade main
+1 Dryad Arbor main
+1 Fire-Lit Thicket main
-1 Kazandu Refuge main
-1 Reliquary Tower main
+1 Rugged Prairie main
-1 Stirring Wildwood main
-1 Temple of Abandon main
-1 Temple of Plenty main
-1 Temple of Triumph main
+1 Wooded Bastion main
Date added 9 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

46 - 0 Rares

16 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 4.34
Tokens Beast 3/3 G, Elephant 3-3 G, Emblem Domri Rade, Wurm 5/5 G w/ Trample
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