I'm not really sure how but this deck consistantly kills turn 5-6.
you sort of deal 4-6 damage over the first 4-5 turns then all of a sudden you deal 12-16 damage on the final turn. it just sort of happens. im usually pretty surprised when it happens and im the one playing it.
here is some breakdown on card choices.
PAIN BRINGERS
Kederekt Parasite is an all-star and the basis of this deck
Underworld Dreams - more like nightmares
Spiteful Visions -extra damage per draw, and an extra draw to damage. DANGEROUS.
SUPPORT / DRAW
Manaforge Cinder
- mana fixer that enables kederekt. its hard to have red T1 and triple black on turn 3.
Howling Mine - extra draw for everyone
Font of Mythos
- staple two howling mines together. dangerous with Spiteful Visions.
Quest for Pure Flame
- its a red permanent to activate Kederekt Parasite and can be traded in later for extra damage.
FINISHERS
Reforge the Soul
- weirdest win-con ever.
Sideboard
Bloodhall Ooze
- against more aggro decks where i would need a blocker. or maybe against decks where they play no creatures and a beefy red ooze can hit for some extra damage.
Burning Inquiry
- this could be an even funnier win con than
Reforge the Soul
, but would mostly serve as hand disruption once i get a kederekt online or even just an Underworld Dreams, as of now it can be risky because it disrupts my hand and can be painful if i have Spiteful Visions out.
Fall
- if i let them draw into answers thats bad. lets get rid of those.
Blightning - fall with a lightning bolt stapled on. nice
if you guys want to look at a more creature heavy version check out a deck by XTrinX called Get (Kede)rekt.