Eldrazi Obligator
:
...
Thopter Engineer
:
This creature brings excellent value in this deck :
The card gives you 2 bodies for 3 mana and one of them is a thopter, which can be equipped with
Ghostfire Blade
and swing right away. It also grows
Vile Aggregate
by 1.
On top of that,
Thopter Engineer
gives to all of your artifact creatures ( Even Hangarback Walker ) haste, which makes them a lot deadlier, plus she's also a pretty good blocker when you need one.
Vile Aggregate
:
This terrifying big baddie is incredibly strong, both on offense and defense :
Vile Aggregate
is often a 2/5 or 3/5 trample for only that keeps getting bigger as you play more spells while also being a formidable wall of undercosted stats when blocking is required. Once you equip a
Ghostfire Blade
or two on this Eldrazi, it's going to be nearly unkillable in combat.
It's a pivotal piece in the strategy of this deck where it works as your primary threat and has synergy with almost every other card, especially Whirler Rogue which grants it +2/+0 and unblockable.
Pia and Kiran Nalaar
Have you ever heard of the Red Lingering Souls ?
Pia and Kiran Nalaar
, while they are excellent on their own, are especially great in this deck where they have a ton of synergy with the other cards and lots of thopters to sacrifice.The Kiran's are amazing when the matchs tend to go long and you have a lot of time to make use out of the multiple bodies and the sacrifice ability.
Also, curving turn 3
Vile Aggregate
into Ma and Pa on the following turn is absolutely brutal :-D
Whirler Rogue :
This uncommon from Magic: Origins has a power level that's well above certain rare cards.
4 mana worth of stats spread across 3 bodies with a relevant activated ability you can use right away : The raw card quality is present and I think I've came up with the best deck for this card to shine.
I also want to remind you how busted Whirler Rogue is when it's paired with
Vile Aggregate
:-)
There's a key interaction that you should keep in mind with this card : Since
Ghostfire Blade
is an equipment, it doesn't tap when you attack with the equippped creature. You can tap Blade and another artifact to give unblockable to one of your creatures.
Reality Smasher :
...
Hangarback Walker :
While Walker is an excellent card on it's own, this deck makes a perticularly good usage out of this great early blocker that produces Thopter tokens when it dies. This card is pretty simple to play : You just cast him on turn 2, then activate him a couple time to use your mana as efficiently as possible.
However you shouldn't overvalue Hangarback Walker, you can make good blocks with it even when it's not going to kill the attacking creature.
Also, try to think outside of the box with it when you're in a tough situation. Sometimes, killing your own Hangarback Walker with
Roast
is the right play. There's a lot of unexpected value in doing that, such as when you need to gain life with
Tomb of the Spirit Dragon
, produce blockers or make a
Vile Aggregate
a little bigger.