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This deck is getting fine-tuned for going straight combo with fewer alternatives to winning

Please read the most recent update for more details.

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After many playthroughs, I've decided to take my deck to a straight combo route. Previously my old route had me making thousands of saporlings and swinging at someone or potentially going infinite with or without any payoff. Then after one turn of rotation, I would have to be able to win.

Cards that do not work functionally to fulfill or support the many combos available that Ghave can take advantage of have been removed, some cards which previously offered combo interaction like Puppeteer Clique have been removed due to being unable to take advantage of the graveyard with my own interaction (However he may sit on the sideboard due to multiplayer games being unpredictable).

Furthermore, the mana base of the deck has been waining, therefore, I reinforced the mana base with some various Orzhov Dual Lands. I will be investing in some Fetch lands to help the decks mana base around and acquiring a couple more tutors and graveyard activators.

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Date added 9 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

39 - 0 Rares

19 - 0 Uncommons

6 - 0 Commons

Cards 96
Avg. CMC 3.18
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Emblem Garruk, Cursed Huntsman, Saproling 1/1 G, Soldier 1/1 W, Wolf 2/2 BG
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