B/W aggro with Journey into Nyx additions!
Please leave feedback and recommendations, upvote if you like the deck, really excited to play this deck next month!
With the addition of amazing 3 drops like Master of the Feast and Athreos, God of Passage, I really wanted to put together a fast moving, evasive "black" aggro deck that can really put the hurt on the opponent while playing a decent removal suite and resilient threats.
Card descriptions by CMC
Gnarled Scarhide
provide us with a 2/1 for 1 that also have some decent utility, drawing a gnarled scarhide later in the game can pump one of our flyers for that extra bit of damage. Also gains us life from
Underworld Coinsmith
.
Brain Maggot
Hand disruption on a stick, comes in earlier than
Lifebane Zombie
and hits more, due to Athreos, God of Passage, we may get to cast it again and take the same card or another if it dies.
Underworld Coinsmith
I'm really excited for this guy, he gains us life due to our large amount of enchantment creatures that enter the battlefield. He is a grizzly bear and can swing down on our opponents and also has an amazing ability that gives us the reach to finish our opponents if our flyers go down.
Athreos, God of Passage I think we all agree this guy is one of the best cards in JiN, comes out early and protects our board state against Supreme Verdict, also makes favorable trades harder for our opponents, as they have to take into mind his trigger. Pretty easy to hit devotion with our double black mana costs on our 3 and 4 drops.
Master of the Feast This guy is nuts, a 5/5 flyer for 3 that gives us solid devotion. Early pressure!
Herald of Torment
gives us another solid bodied flyer that can also act as our other 5 drop for a game finish.
Desecration Demon and Whip of Erebos come down on turn 4 as and further the pressure we apply to our opponents. Decisions to let creatures die and take 3 damage from Athreos, God of Passage become much harder due to us being able to whip them back and swing with them.
Fate Unraveler
Another enchantment greater than gains us life from
Underworld Coinsmith
and pains our opponent for drawing cards, this synergizes with Master of the Feast as well as negating the lifegain from
Sphinx's Revelation
.
Obzedat, Ghost Council
Our bomb, gains us life, drains our opponent, gives us the reach we need and can finish an opponent quickly with our big flyers and
Underworld Coinsmith
s ability.
Non-creatures
Thoughtseize hand disruption lets us take their removal to protect our threats as well as answer their additional card draws from Master of the Feast if needed. We can also take bombs that might slow us down.
Hero's Downfall Takes out planeswalkers and gets a pesky creature out of our way.
Devour Flesh We know we are losing a lot of life from our Thoughtseize, shocklands and
Herald of Torment
. We can Devour Flesh our own creatures, gaining life, killing them and triggering Athreos, God of Passage forcing our opponent to pay 3 or we get it back and can play it again!