This deck is heavily inspired by CastleSiege's Zegana, Commander of the Sea decklist. Although I give CastleSiege credit, I do believe there is enough originality in this deck to comfortably call it my idea.

So I have tried to create a beefy sea-creature deck, based around Islandwalk. First combos are turning your opponent's land into islands!

Stormtide Leviathan can flood the field and leave only the creature who can swim the attackers.

Tidal Warrior is very multiplayer friendly, and can turn any opponent's land into an Island so you can attack with your Island-walkers.

Tideshaper Mystic has the same concept as Tidal Warrior, but now you can switch their land to a Swamp if you feel like it!

Aquitect's Will just another Island converter, and you get to draw!

Quicksilver Fountain this is a great early flooding machine. The more people playing, the better chances of it staying on the battlefield.

Sealock Monster this guy is the least effective Island converter, but it does turn into an 8/8.

Of course Mystical Tutor and Worldly Tutor are also choices that can find any of the Island converting cards.

Now that some lands are now Islands (if there were none in your opponent's possession to begin with), all creatures with Islandwalk are now unblockable! That includes almost all of the merfolk until Lord of Atlantis or Master of the Pearl Trident enter the battlefield.

Merfolk are pretty inexpensive, and with only them Kruphix's manapool ability will not be used to it's full potential. So, bigger fish (and Octopuses) will be the heaviest hitters. Quest for Ula's Temple can be very useful for playing high costing creatures (if you ever draw it).

Now that all of these creatures can easily be launched out, running out of cards will become a problem. So some drawing solutions were needed to be considered:

Cold-Eyed Selkie Merfolk, Islandwalk, and draw.

Prime Speaker Zegana with all of the big creatures that can be played, why not draw a ton of cards because of their beefiness?

Rhystic Study Delays a stubborn opponent, and convinces an easy-going opponent.

Blue Sun's Zenith with all of Kruphix's colorless mana, why not use it in late game?

Aquitect's Will just a little bonus in addition to creating an Island.

Treasure Hunt no one likes getting mana screwed, and the worst that could happen is drawing one card for two mana.

Bident of Thassa easy draw when most of your creatures are unblockable.

Combos:

Chasm Skulker with any draw cardChasm Skulker + Doubling Season , Doubling Season + Prime Speaker Zegana , Doubling Season + Progenitor Mimic , etc.Elvish Piper with any high costing creature in your hand, AND conducts lightning, fire, and Doom Blades very well!Archetype of Imagination + Stormtide Leviathan Limits your opponent's attackers even more, and gives all of your creatures the ability to attack.

And finally, any of the clone cards (Spitting Image, Rite of Replication, Progenitor Mimic, Clever Impersonator) can be useful in any situation.

There are plenty of examples of combinations that work throughout this decklist, I'm just too lazy to list more. I already think I've baby fed the strategy too much.

I hope you've enjoyed my build! Thank you for reading, and please feel free to leave any feedback/suggestions!

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Revision 1 See all

(5 years ago)

Date added 9 years
Last updated 5 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

42 - 0 Rares

12 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.78
Tokens Ape 3/3 G, Copy Clone, Elemental 1/0 U, Emblem Kiora, the Crashing Wave, Frog Lizard 3/3 G, Kraken 9/9 U, Squid 1/1 U
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