This is based lightly upon DesolatorMagic's SuperLand deck on Youtube. I did brew this myself, but I used his deck for improvements.

Hey guys, I absolutely love magic, and after having a horrible, horrible time in Modern, I've decided to move to Standard. Since DTK has rotated, Standard has become a much more welcoming environment due to the removal of fetches and huge, high-dollar cards that were very imperative to decks. This means that it's much harder to make super-duper "do everything" toolkit decks, which is one reason that I got turned off to modern. But I digress, onto the deck.

This deck is really, really fun, and pretty damn consistent. I've actually done the math, and the deck has about a 70% chance to get at least one of each card type (landfall, land fetch, land, beater) in the opening hand (this does not include crazy win-cons like Omnath, Locus of Rage and Rolling Thunder). It works on the premise of getting out butt-tons of land with cards like Nissa's Renewal, Blighted Woodlans, etc. and get lots of value from the landfall enablers like Jaddi Offshoot, Zendikar's Roil, and Retreat to Kazandu to either bring out high value game-enders or pump your creatures to insane levels of power while simultaneously gaining life.

The general game plan is to get out a landfall creature/enchantment early and use your land-dump spells to put you ahead of the curve. For example:

T1: Forest, Jaddi OffshootT2: Forest, Avatar of the Resolute or Sylvan AdvocateT3: Forest, Retreat to Kazandu or Nissa's Pilgrimage or Nissa, Vastwood Seer  T4: Go fuckin' nuts.

After around T4, you'll be able to cast huge spells while your opponents are stuck with their small creatures and spells. It becomes very, very easy to get out Omnath on T5 or 6 and Nissa's Renewal for a huge load of creatures to go wide. If the opponent is going wide themselves, then Rolling Thunder can cut them down to size very, very quickly, and with all the land fetch we have, it becomes incredibly easy to get the 2R to pay for it. If they don't go wide, or if you have the mana for it (you almost definitely will), then Rolling Thunder also doubles as a great win-con by feeding it enough mana to straight up kill your opponent.

A quick tip for playing this deck: make SURE that you don't play your lands before you play a landfall creature. This may seem obvious, but it will help a LOT during play. In addition, try to save your Avatar of the Resolutes for after you get counters on your creatures. If you must, go ahead and play it though, as a 3/2 with reach and trample for 2G is absolutely insane and I wouldn't be surprised to see it in Modern Zoo since Gavony Township is a thing.

Thanks so much for checking this out guys and I hope you'll leave some feedback or hit the like button if you enjoyed!

EDIT: removed the Tireless Trackers for Undergrowth Champions and took out Zendikar's Roil for Zendikar Resurgent.

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Revision 1 See all

(8 years ago)

+1 Sylvan Advocate main
-4 Tireless Tracker main
+3 Undergrowth Champion main
+3 Zendikar Resurgent main
-3 Zendikar's Roil main
Date added 8 years
Last updated 8 years
Exclude colors WUB
Splash colors R
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

16 - 0 Rares

10 - 0 Uncommons

7 - 0 Commons

Cards 60
Avg. CMC 3.64
Tokens Ashaya, the Awoken World, Elemental 5/5 RG
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