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So... basically the idea is to be heavy on enchantments make it very difficult for me to be attacked, use non-combat win cons, draw tons of cards in hopes of drawing myself out for Laboratory Maniac, or just keep out Azor's Elocutors for five turns, or else get one hundred counters on Helix Pinnacle... may or may not need more win cons but this is what I've got so far. Suggestions? Thanks

oh and Possibility Storm the possibilities are endless! yeah mostly for fun and goes with enchantment theme, but definitely makes games interesting/humorous

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Date added 7 years
Last updated 7 years
Exclude colors B
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

47 - 0 Rares

28 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.33
Tokens Beast 3/3 G, Bird 2/2 U, Manifest 2/2 C, Ogre 3/3 R, Spirit 1/1 C, Thopter 1/1 C
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